Following the rollout of Prepar3D Version 4.4, PMDG CEO, Robert Randazzo has released a statement on PBR (Physically Based Rendering) compatibility and updates to the PMDG 747 product line.
A summary of the statement is as follows:
“PMDG 747 Updates: Is currently wrapping up testing of a new update for the PMDG 747 Queen of the Skies II product line, and they are hoping to push this update out via micro-update in the days ahead. It is a comprehensive update with quite a few feature improvements, efficiency enhancements and even some cool new features that haven’t been shown yet. More information on what has changed and where PMDG is headed with the 747s in the next round of updates.
Prepar3D v4.4 Compatibility: There should be no forward compatibility issues in any PMDG product currently working in Prepar3D v4.3. It is very important that progress moving forward is not obstructed in minor version updates of Prepar3D, so PMDG does not inhibit the aircraft from running with a new version. If you want to move to P3D v4.4 you won’t find any problems on our end.
Prepar3D v4.4 PBR Updates: While everyone is obviously excited about seeing PBR applied to all PMDG products- this will take a bit of time and updates will roll out on an “as ready” basis. There are no ETAs on this as the development team is heavily engaged in NG3 development, along with a few more major changes in the 747 product line as it currently stands.
Randazzo explained: “While we have been watching the PBR update coming through the testing process- documentation was not ready on its proper implementation so we elected not to invest time in getting a jump-ahead on it because we wanted to see what the final version looked like before investing the time.”
“I do want to be really specific on one point: When we roll out the updates for each product to make it PBR enabled in Prepar3D v4.4, we will be moving the “required version” to v4.4. If you wish to remain with P3D v4.0-v4.3 for some reason, you are best advised to make sure you don’t install any updates after we move the requirements, as they will not be compatible with versions earlier than v4.4. You will lose the ability to enjoy any forward updates as we will not be continuing to support outdated minor updates in P3D v4, choosing instead to keep our products compatible with the very latest version from Lockheed Martin.
(Because someone will ask: PBR updates will not have any impact on P3D v3, FSX: Steam Edition or FSX users.)”
Randazzo concluded: “I recognize that there is some impatience in the community to see these updates- but please give us a bit of time. I have read all kinds of wild conjecture in various forums and Facebook groups regarding what exactly is involved in implementing this feature and how “easy” it apparently is to do. If you find yourself reading the same, please keep in mind that this can be done very quickly- if you are satisfied with it looking like crud. To be done well, it will take a bit of time- and we intend to take that time so that you really get a great looking result.”
PMDG will also be moving its official forum to a new location, departing the location at AVSim, where it has lived since 1999. “We expect to have a soft opening initially during which we staff both this forum and the new PMDG forum- but we will quickly cut over to the new location and we obviously invite you all to attend the new digs when that happens. More information soon…”
For the full statement on the PMDG forum, click here.